One out of the 5 characters I came up for a game design document I’m working on. It’s an action adventure game revolving around witches storming castles as a backlash to the prosecution of innocent women under unfunded accusations of witchcraft. It’s called WitchHunt :D
Our starting protagonist. After noticing that her father was a cruel leader, murdering women without concrete evidence, Abigail makes a sweet little deal with a black goat by the name of Phillip. She gets the power necessary to protest her father, and in exchange all she needs to do are a few favours for her new friend, including giving him his fathers extensive library.
It was TONS of fun to work on her.
A really fun character to work on, from her it came the idea that instead of a traditional attribute/equipment system, there would only be a ring system. 10 slots, 5 on each hand, all rings are interchangeable, but their slots matter. Dominant hand rings affects the Heavy Attack moves, rings on the non-dominant hand affect the Light Attack moves, and both hands affect the Area Attack moves.
A little nod to Miura-Sensei
The first character to pop into my head. Apparently I really like drawing gross things.
I was thinking that for the game you would only control one witch at a time, but you could “tag out” with another witch at any point. The catch is that it would require a fairly long spell cast time to do so, and therefore making it a risky move when enemies are nearby. If one of the witches dies, during the casting or at any other point, she is out of commission for that level. So for practical effects, the player has 5 lives per level, but the lives are attached to specific move-sets.
The last of the Witches, and the oldest of them!
A victim of persecution herself, Iria along with her four sisters were captured, tortured and killed under false accusations of witchcraft. During the torture Philip snuck in and offered the 5 siblings a way out if they became witches, but their feverish spirituality forbade them to do so. After days listening to her sisters desperation, each locked up inside an Iron Maiden, the cries faded, one by one. Iria was the last one alive. Moments before her last breath she called for Phillip.
A little nothing. Had a proposal for an illustration where I had to mash up 3 wildly different characters into one narrative image. This is the result.
I’ve been listening to quite a bit of rap lately and decided to paint some of those faces after I had a talk with a friend and embarrassingly realised I could’t paint darker skin tones at the same level as lighter ones.
The resemblance and facial structures here are really lacking, but since the goal was simply achieving and learning about skin colour, I think these were fairly successful.
Give those guys a listen!
Joey Bada$$ – His new album All-Amerikkkan Badas$$ is fantastic.
Chance The Rapper – I still like AcidRap much better than his other projects :3
A random assortment of studies. Feels like its been a long while since I’ve done any real painting.
I got my hands on a Cintiq 12wx! It’s an old model, but it works great! I’ve been doing some morning gestures to get used to it. I haven’t used it for any real work just yet.